Graffiti Idle Clicker
In Graffiti Idle Clicker, you start as a lone artist with a single can of spray paint and a dream of becoming a global street art legend. The streets are your canvas, and fame is your currency.
Tap to spray, build your crew, and watch your influence spread from grimy alleyways to the world’s most iconic skylines.
Game Features
- Tap to Tag: Start your journey by clicking to spray simple tags. Every drop of paint earns you Fame, the lifeblood of the underground art scene.
- Level Up Your Art: Use your Fame to upgrade your tools. Move from basic splats to word, vibrant stencils, and massive multi-color murals.
- Recruit Your Crew: You can’t cover the city alone. Hire a team of rogue who generate Fame for you even when you're not clicking.
- Global Takeover: Unlock new locations as your reputation grows. Tag local skate parks, abandoned warehouses, and eventually leave your mark on world-famous landmarks.
- Idle Evolution: Even when you’re away, your crew stays busy. Return to a mountain of Fame and use it to break into the elite tiers of the art world.
| Published | 12 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | MrHenryCS |
| Genre | Strategy |
| Made with | Godot |
| Tags | Clicker, Idle, Incremental |
| Average session | A few seconds |
| Inputs | Mouse, Touchscreen |


Comments
Log in with itch.io to leave a comment.
Way too loud and repetitive music. A slider or mute would help.
Pretty standard idle game, with the entertaining addition of printing some graffiti. There is something wrong with the math though. Having 1.2k fame per click and 2.65k clicks per second, ignoring whatever the x3 means behind the value. That is more than 3 mio per second, but my fame is only climbing like 20 - 30 thousand per second.